Archive for August 2019
Better Call Saul, Narcos, Bloodline, The Get Down SFX
In the modern era, the lines between music, sound design, and sound effects can sometimes get increasingly blurred, and I’ve increasingly found that while working on one aspect of a project, it’s necessary to create elements that straddle the fence between the disciplines. I’m proud to have worked on sound design for some amazing shows:…
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Orb is a short experimental textural piece for strings, winds, and voices that I wrote abstractly, not with any particular picture in mind, but with a clear aural concept of immensely slow moving large-scale textures with infinite micro-variations within them.
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